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Computer Application

Tutor :

Mr. Bruce Lee Xia Sheng

We were introduced to the world of Computer Generated 3-Dimensional drawings. We are advised to practice daily, as only through practice will they be able to understand and master the software. We are also encouraged to carry out self-research in regards to the other capabilities and more complicated features of 3DS Max and Revit Architecture. We will also be taught the potential of “cross breeding” different softwares, in order to garner the necessary desired results for their visualisation work.

Project 1

This project involves the production of Revit model of the selected architecture design using Architectural Components such as Wall, Roof, Stairs, Floor, Curtain Wall, Doors and Windows. At the end of the project, the model used to generate documentation drawings, using Revit Architecture’s Documentation Components such as Sheets, Titleblock, Sections, Room Tags, Schedule & etc.

Project 2

This project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.

WORK-IN-PROGRESS

Week 1

- Project briefing 
- Exercise 1 - on doing grid lines

Screenshot (82).png

Week 2

- Doing online exercise focusing on Architectural Component 1
- Scaling Images, creating wall, floor, roof.

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Screenshot (52).png

Week 3

- Doing online exercise focusing on Architectural Component 2
- Creating curtain wall, stairs and railings
- Propose an image for project 1

Screenshot (83).png
Screenshot (84).png

Reflection

Reflection

Reflection

Week 4

- Doing online exercise focusing on creating door family
- Started with project 1 modelling - creating floor, wall and roof

Screenshot (85).png
Screenshot (53).png

Week 5

- Doing online exercise focusing on creating window family
- Started with project 1 modelling - creating doors and windows, stairs and handrail
- Create door and window family
- Creating family components for project 1

Screenshot (86).png
Screenshot (87).png

Week 6

- Doing online exercise on revit documentation 1 - sheets, title block, room tags, plans and sections
- Started with project 1 modelling - annotation and tidy up

Screenshot (92).png
Screenshot (91).png

Reflection

Week 7

- Doing online exercise on revit documentation 2 - callout, schedule, displacement and section box
- Started with project 1 modelling - finalise before starting the documentation

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Screenshot (102).png

Week 8 - ILW

- Started with project 1 documentation - floor plan, elevation

Screenshot (118).png
Screenshot (119).png

Week 9

- Continue with project 1 documentation - section, callout and exploded and finalise 

Screenshot (120).png
Screenshot (117).png

Week 10

- Finalise project 1 documentation
- Submission of project 1 documentation

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Week 11

- Arch Viz Production: Composition, Rendering and Post Production
- Learn and understand tools in 3DS Max
- Add in furniture, materials, lights, cameras, site context, landscaping, human character

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Week 12

- Start with Computer Application Project 2 - Exterior rendering

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Exteriorr.tif

Week 13

- Finalise Computer Application Project 2 - Exterior rendering
- Start with Computer Application Project 2 - Interior rendering

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interiorrr.jpg

Week 14

- Postproduction in Photoshop
- Finalise and submit project 2

ps exterior render.png
ps interior render.png

PROJECT 1 & 2 FINAL SHOWCASE

PROJECT 1

PROJECT 2

ps exterior render 2.0.png
HI.jpg

Reflection

In this 2 projects, i used to understand the basic tools in Revit. I understood and applied Revit Architecture’s modelling tools to generate a building model. I also understood and executed the Documentation Components of Revit Architecture to create drawings documentation. Besides that, i learned to o produce photorealistic renderings using 3dsmax and photoshop as post production. 

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